mavlink_msg_play_tune.h 14 KB

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  1. #pragma once
  2. // MESSAGE PLAY_TUNE PACKING
  3. #define MAVLINK_MSG_ID_PLAY_TUNE 258
  4. typedef struct __mavlink_play_tune_t {
  5. uint8_t target_system; /*< System ID*/
  6. uint8_t target_component; /*< Component ID*/
  7. char tune[30]; /*< tune in board specific format*/
  8. char tune2[200]; /*< tune extension (appended to tune)*/
  9. } mavlink_play_tune_t;
  10. #define MAVLINK_MSG_ID_PLAY_TUNE_LEN 232
  11. #define MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN 32
  12. #define MAVLINK_MSG_ID_258_LEN 232
  13. #define MAVLINK_MSG_ID_258_MIN_LEN 32
  14. #define MAVLINK_MSG_ID_PLAY_TUNE_CRC 187
  15. #define MAVLINK_MSG_ID_258_CRC 187
  16. #define MAVLINK_MSG_PLAY_TUNE_FIELD_TUNE_LEN 30
  17. #define MAVLINK_MSG_PLAY_TUNE_FIELD_TUNE2_LEN 200
  18. #if MAVLINK_COMMAND_24BIT
  19. #define MAVLINK_MESSAGE_INFO_PLAY_TUNE { \
  20. 258, \
  21. "PLAY_TUNE", \
  22. 4, \
  23. { { "target_system", NULL, MAVLINK_TYPE_UINT8_T, 0, 0, offsetof(mavlink_play_tune_t, target_system) }, \
  24. { "target_component", NULL, MAVLINK_TYPE_UINT8_T, 0, 1, offsetof(mavlink_play_tune_t, target_component) }, \
  25. { "tune", NULL, MAVLINK_TYPE_CHAR, 30, 2, offsetof(mavlink_play_tune_t, tune) }, \
  26. { "tune2", NULL, MAVLINK_TYPE_CHAR, 200, 32, offsetof(mavlink_play_tune_t, tune2) }, \
  27. } \
  28. }
  29. #else
  30. #define MAVLINK_MESSAGE_INFO_PLAY_TUNE { \
  31. "PLAY_TUNE", \
  32. 4, \
  33. { { "target_system", NULL, MAVLINK_TYPE_UINT8_T, 0, 0, offsetof(mavlink_play_tune_t, target_system) }, \
  34. { "target_component", NULL, MAVLINK_TYPE_UINT8_T, 0, 1, offsetof(mavlink_play_tune_t, target_component) }, \
  35. { "tune", NULL, MAVLINK_TYPE_CHAR, 30, 2, offsetof(mavlink_play_tune_t, tune) }, \
  36. { "tune2", NULL, MAVLINK_TYPE_CHAR, 200, 32, offsetof(mavlink_play_tune_t, tune2) }, \
  37. } \
  38. }
  39. #endif
  40. /**
  41. * @brief Pack a play_tune message
  42. * @param system_id ID of this system
  43. * @param component_id ID of this component (e.g. 200 for IMU)
  44. * @param msg The MAVLink message to compress the data into
  45. *
  46. * @param target_system System ID
  47. * @param target_component Component ID
  48. * @param tune tune in board specific format
  49. * @param tune2 tune extension (appended to tune)
  50. * @return length of the message in bytes (excluding serial stream start sign)
  51. */
  52. static inline uint16_t mavlink_msg_play_tune_pack(uint8_t system_id, uint8_t component_id, mavlink_message_t* msg,
  53. uint8_t target_system, uint8_t target_component, const char *tune, const char *tune2)
  54. {
  55. #if MAVLINK_NEED_BYTE_SWAP || !MAVLINK_ALIGNED_FIELDS
  56. char buf[MAVLINK_MSG_ID_PLAY_TUNE_LEN];
  57. _mav_put_uint8_t(buf, 0, target_system);
  58. _mav_put_uint8_t(buf, 1, target_component);
  59. _mav_put_char_array(buf, 2, tune, 30);
  60. _mav_put_char_array(buf, 32, tune2, 200);
  61. memcpy(_MAV_PAYLOAD_NON_CONST(msg), buf, MAVLINK_MSG_ID_PLAY_TUNE_LEN);
  62. #else
  63. mavlink_play_tune_t packet;
  64. packet.target_system = target_system;
  65. packet.target_component = target_component;
  66. mav_array_memcpy(packet.tune, tune, sizeof(char)*30);
  67. mav_array_memcpy(packet.tune2, tune2, sizeof(char)*200);
  68. memcpy(_MAV_PAYLOAD_NON_CONST(msg), &packet, MAVLINK_MSG_ID_PLAY_TUNE_LEN);
  69. #endif
  70. msg->msgid = MAVLINK_MSG_ID_PLAY_TUNE;
  71. return mavlink_finalize_message(msg, system_id, component_id, MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN, MAVLINK_MSG_ID_PLAY_TUNE_LEN, MAVLINK_MSG_ID_PLAY_TUNE_CRC);
  72. }
  73. /**
  74. * @brief Pack a play_tune message
  75. * @param system_id ID of this system
  76. * @param component_id ID of this component (e.g. 200 for IMU)
  77. * @param status MAVLink status structure
  78. * @param msg The MAVLink message to compress the data into
  79. *
  80. * @param target_system System ID
  81. * @param target_component Component ID
  82. * @param tune tune in board specific format
  83. * @param tune2 tune extension (appended to tune)
  84. * @return length of the message in bytes (excluding serial stream start sign)
  85. */
  86. static inline uint16_t mavlink_msg_play_tune_pack_status(uint8_t system_id, uint8_t component_id, mavlink_status_t *_status, mavlink_message_t* msg,
  87. uint8_t target_system, uint8_t target_component, const char *tune, const char *tune2)
  88. {
  89. #if MAVLINK_NEED_BYTE_SWAP || !MAVLINK_ALIGNED_FIELDS
  90. char buf[MAVLINK_MSG_ID_PLAY_TUNE_LEN];
  91. _mav_put_uint8_t(buf, 0, target_system);
  92. _mav_put_uint8_t(buf, 1, target_component);
  93. _mav_put_char_array(buf, 2, tune, 30);
  94. _mav_put_char_array(buf, 32, tune2, 200);
  95. memcpy(_MAV_PAYLOAD_NON_CONST(msg), buf, MAVLINK_MSG_ID_PLAY_TUNE_LEN);
  96. #else
  97. mavlink_play_tune_t packet;
  98. packet.target_system = target_system;
  99. packet.target_component = target_component;
  100. mav_array_memcpy(packet.tune, tune, sizeof(char)*30);
  101. mav_array_memcpy(packet.tune2, tune2, sizeof(char)*200);
  102. memcpy(_MAV_PAYLOAD_NON_CONST(msg), &packet, MAVLINK_MSG_ID_PLAY_TUNE_LEN);
  103. #endif
  104. msg->msgid = MAVLINK_MSG_ID_PLAY_TUNE;
  105. #if MAVLINK_CRC_EXTRA
  106. return mavlink_finalize_message_buffer(msg, system_id, component_id, _status, MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN, MAVLINK_MSG_ID_PLAY_TUNE_LEN, MAVLINK_MSG_ID_PLAY_TUNE_CRC);
  107. #else
  108. return mavlink_finalize_message_buffer(msg, system_id, component_id, _status, MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN, MAVLINK_MSG_ID_PLAY_TUNE_LEN);
  109. #endif
  110. }
  111. /**
  112. * @brief Pack a play_tune message on a channel
  113. * @param system_id ID of this system
  114. * @param component_id ID of this component (e.g. 200 for IMU)
  115. * @param chan The MAVLink channel this message will be sent over
  116. * @param msg The MAVLink message to compress the data into
  117. * @param target_system System ID
  118. * @param target_component Component ID
  119. * @param tune tune in board specific format
  120. * @param tune2 tune extension (appended to tune)
  121. * @return length of the message in bytes (excluding serial stream start sign)
  122. */
  123. static inline uint16_t mavlink_msg_play_tune_pack_chan(uint8_t system_id, uint8_t component_id, uint8_t chan,
  124. mavlink_message_t* msg,
  125. uint8_t target_system,uint8_t target_component,const char *tune,const char *tune2)
  126. {
  127. #if MAVLINK_NEED_BYTE_SWAP || !MAVLINK_ALIGNED_FIELDS
  128. char buf[MAVLINK_MSG_ID_PLAY_TUNE_LEN];
  129. _mav_put_uint8_t(buf, 0, target_system);
  130. _mav_put_uint8_t(buf, 1, target_component);
  131. _mav_put_char_array(buf, 2, tune, 30);
  132. _mav_put_char_array(buf, 32, tune2, 200);
  133. memcpy(_MAV_PAYLOAD_NON_CONST(msg), buf, MAVLINK_MSG_ID_PLAY_TUNE_LEN);
  134. #else
  135. mavlink_play_tune_t packet;
  136. packet.target_system = target_system;
  137. packet.target_component = target_component;
  138. mav_array_memcpy(packet.tune, tune, sizeof(char)*30);
  139. mav_array_memcpy(packet.tune2, tune2, sizeof(char)*200);
  140. memcpy(_MAV_PAYLOAD_NON_CONST(msg), &packet, MAVLINK_MSG_ID_PLAY_TUNE_LEN);
  141. #endif
  142. msg->msgid = MAVLINK_MSG_ID_PLAY_TUNE;
  143. return mavlink_finalize_message_chan(msg, system_id, component_id, chan, MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN, MAVLINK_MSG_ID_PLAY_TUNE_LEN, MAVLINK_MSG_ID_PLAY_TUNE_CRC);
  144. }
  145. /**
  146. * @brief Encode a play_tune struct
  147. *
  148. * @param system_id ID of this system
  149. * @param component_id ID of this component (e.g. 200 for IMU)
  150. * @param msg The MAVLink message to compress the data into
  151. * @param play_tune C-struct to read the message contents from
  152. */
  153. static inline uint16_t mavlink_msg_play_tune_encode(uint8_t system_id, uint8_t component_id, mavlink_message_t* msg, const mavlink_play_tune_t* play_tune)
  154. {
  155. return mavlink_msg_play_tune_pack(system_id, component_id, msg, play_tune->target_system, play_tune->target_component, play_tune->tune, play_tune->tune2);
  156. }
  157. /**
  158. * @brief Encode a play_tune struct on a channel
  159. *
  160. * @param system_id ID of this system
  161. * @param component_id ID of this component (e.g. 200 for IMU)
  162. * @param chan The MAVLink channel this message will be sent over
  163. * @param msg The MAVLink message to compress the data into
  164. * @param play_tune C-struct to read the message contents from
  165. */
  166. static inline uint16_t mavlink_msg_play_tune_encode_chan(uint8_t system_id, uint8_t component_id, uint8_t chan, mavlink_message_t* msg, const mavlink_play_tune_t* play_tune)
  167. {
  168. return mavlink_msg_play_tune_pack_chan(system_id, component_id, chan, msg, play_tune->target_system, play_tune->target_component, play_tune->tune, play_tune->tune2);
  169. }
  170. /**
  171. * @brief Encode a play_tune struct with provided status structure
  172. *
  173. * @param system_id ID of this system
  174. * @param component_id ID of this component (e.g. 200 for IMU)
  175. * @param status MAVLink status structure
  176. * @param msg The MAVLink message to compress the data into
  177. * @param play_tune C-struct to read the message contents from
  178. */
  179. static inline uint16_t mavlink_msg_play_tune_encode_status(uint8_t system_id, uint8_t component_id, mavlink_status_t* _status, mavlink_message_t* msg, const mavlink_play_tune_t* play_tune)
  180. {
  181. return mavlink_msg_play_tune_pack_status(system_id, component_id, _status, msg, play_tune->target_system, play_tune->target_component, play_tune->tune, play_tune->tune2);
  182. }
  183. /**
  184. * @brief Send a play_tune message
  185. * @param chan MAVLink channel to send the message
  186. *
  187. * @param target_system System ID
  188. * @param target_component Component ID
  189. * @param tune tune in board specific format
  190. * @param tune2 tune extension (appended to tune)
  191. */
  192. #ifdef MAVLINK_USE_CONVENIENCE_FUNCTIONS
  193. static inline void mavlink_msg_play_tune_send(mavlink_channel_t chan, uint8_t target_system, uint8_t target_component, const char *tune, const char *tune2)
  194. {
  195. #if MAVLINK_NEED_BYTE_SWAP || !MAVLINK_ALIGNED_FIELDS
  196. char buf[MAVLINK_MSG_ID_PLAY_TUNE_LEN];
  197. _mav_put_uint8_t(buf, 0, target_system);
  198. _mav_put_uint8_t(buf, 1, target_component);
  199. _mav_put_char_array(buf, 2, tune, 30);
  200. _mav_put_char_array(buf, 32, tune2, 200);
  201. _mav_finalize_message_chan_send(chan, MAVLINK_MSG_ID_PLAY_TUNE, buf, MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN, MAVLINK_MSG_ID_PLAY_TUNE_LEN, MAVLINK_MSG_ID_PLAY_TUNE_CRC);
  202. #else
  203. mavlink_play_tune_t packet;
  204. packet.target_system = target_system;
  205. packet.target_component = target_component;
  206. mav_array_memcpy(packet.tune, tune, sizeof(char)*30);
  207. mav_array_memcpy(packet.tune2, tune2, sizeof(char)*200);
  208. _mav_finalize_message_chan_send(chan, MAVLINK_MSG_ID_PLAY_TUNE, (const char *)&packet, MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN, MAVLINK_MSG_ID_PLAY_TUNE_LEN, MAVLINK_MSG_ID_PLAY_TUNE_CRC);
  209. #endif
  210. }
  211. /**
  212. * @brief Send a play_tune message
  213. * @param chan MAVLink channel to send the message
  214. * @param struct The MAVLink struct to serialize
  215. */
  216. static inline void mavlink_msg_play_tune_send_struct(mavlink_channel_t chan, const mavlink_play_tune_t* play_tune)
  217. {
  218. #if MAVLINK_NEED_BYTE_SWAP || !MAVLINK_ALIGNED_FIELDS
  219. mavlink_msg_play_tune_send(chan, play_tune->target_system, play_tune->target_component, play_tune->tune, play_tune->tune2);
  220. #else
  221. _mav_finalize_message_chan_send(chan, MAVLINK_MSG_ID_PLAY_TUNE, (const char *)play_tune, MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN, MAVLINK_MSG_ID_PLAY_TUNE_LEN, MAVLINK_MSG_ID_PLAY_TUNE_CRC);
  222. #endif
  223. }
  224. #if MAVLINK_MSG_ID_PLAY_TUNE_LEN <= MAVLINK_MAX_PAYLOAD_LEN
  225. /*
  226. This variant of _send() can be used to save stack space by re-using
  227. memory from the receive buffer. The caller provides a
  228. mavlink_message_t which is the size of a full mavlink message. This
  229. is usually the receive buffer for the channel, and allows a reply to an
  230. incoming message with minimum stack space usage.
  231. */
  232. static inline void mavlink_msg_play_tune_send_buf(mavlink_message_t *msgbuf, mavlink_channel_t chan, uint8_t target_system, uint8_t target_component, const char *tune, const char *tune2)
  233. {
  234. #if MAVLINK_NEED_BYTE_SWAP || !MAVLINK_ALIGNED_FIELDS
  235. char *buf = (char *)msgbuf;
  236. _mav_put_uint8_t(buf, 0, target_system);
  237. _mav_put_uint8_t(buf, 1, target_component);
  238. _mav_put_char_array(buf, 2, tune, 30);
  239. _mav_put_char_array(buf, 32, tune2, 200);
  240. _mav_finalize_message_chan_send(chan, MAVLINK_MSG_ID_PLAY_TUNE, buf, MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN, MAVLINK_MSG_ID_PLAY_TUNE_LEN, MAVLINK_MSG_ID_PLAY_TUNE_CRC);
  241. #else
  242. mavlink_play_tune_t *packet = (mavlink_play_tune_t *)msgbuf;
  243. packet->target_system = target_system;
  244. packet->target_component = target_component;
  245. mav_array_memcpy(packet->tune, tune, sizeof(char)*30);
  246. mav_array_memcpy(packet->tune2, tune2, sizeof(char)*200);
  247. _mav_finalize_message_chan_send(chan, MAVLINK_MSG_ID_PLAY_TUNE, (const char *)packet, MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN, MAVLINK_MSG_ID_PLAY_TUNE_LEN, MAVLINK_MSG_ID_PLAY_TUNE_CRC);
  248. #endif
  249. }
  250. #endif
  251. #endif
  252. // MESSAGE PLAY_TUNE UNPACKING
  253. /**
  254. * @brief Get field target_system from play_tune message
  255. *
  256. * @return System ID
  257. */
  258. static inline uint8_t mavlink_msg_play_tune_get_target_system(const mavlink_message_t* msg)
  259. {
  260. return _MAV_RETURN_uint8_t(msg, 0);
  261. }
  262. /**
  263. * @brief Get field target_component from play_tune message
  264. *
  265. * @return Component ID
  266. */
  267. static inline uint8_t mavlink_msg_play_tune_get_target_component(const mavlink_message_t* msg)
  268. {
  269. return _MAV_RETURN_uint8_t(msg, 1);
  270. }
  271. /**
  272. * @brief Get field tune from play_tune message
  273. *
  274. * @return tune in board specific format
  275. */
  276. static inline uint16_t mavlink_msg_play_tune_get_tune(const mavlink_message_t* msg, char *tune)
  277. {
  278. return _MAV_RETURN_char_array(msg, tune, 30, 2);
  279. }
  280. /**
  281. * @brief Get field tune2 from play_tune message
  282. *
  283. * @return tune extension (appended to tune)
  284. */
  285. static inline uint16_t mavlink_msg_play_tune_get_tune2(const mavlink_message_t* msg, char *tune2)
  286. {
  287. return _MAV_RETURN_char_array(msg, tune2, 200, 32);
  288. }
  289. /**
  290. * @brief Decode a play_tune message into a struct
  291. *
  292. * @param msg The message to decode
  293. * @param play_tune C-struct to decode the message contents into
  294. */
  295. static inline void mavlink_msg_play_tune_decode(const mavlink_message_t* msg, mavlink_play_tune_t* play_tune)
  296. {
  297. #if MAVLINK_NEED_BYTE_SWAP || !MAVLINK_ALIGNED_FIELDS
  298. play_tune->target_system = mavlink_msg_play_tune_get_target_system(msg);
  299. play_tune->target_component = mavlink_msg_play_tune_get_target_component(msg);
  300. mavlink_msg_play_tune_get_tune(msg, play_tune->tune);
  301. mavlink_msg_play_tune_get_tune2(msg, play_tune->tune2);
  302. #else
  303. uint8_t len = msg->len < MAVLINK_MSG_ID_PLAY_TUNE_LEN? msg->len : MAVLINK_MSG_ID_PLAY_TUNE_LEN;
  304. memset(play_tune, 0, MAVLINK_MSG_ID_PLAY_TUNE_LEN);
  305. memcpy(play_tune, _MAV_PAYLOAD(msg), len);
  306. #endif
  307. }