arm_offset_f32.c 3.5 KB

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  1. /* ----------------------------------------------------------------------
  2. * Project: CMSIS DSP Library
  3. * Title: arm_offset_f32.c
  4. * Description: Floating-point vector offset
  5. *
  6. * $Date: 18. March 2019
  7. * $Revision: V1.6.0
  8. *
  9. * Target Processor: Cortex-M cores
  10. * -------------------------------------------------------------------- */
  11. /*
  12. * Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
  13. *
  14. * SPDX-License-Identifier: Apache-2.0
  15. *
  16. * Licensed under the Apache License, Version 2.0 (the License); you may
  17. * not use this file except in compliance with the License.
  18. * You may obtain a copy of the License at
  19. *
  20. * www.apache.org/licenses/LICENSE-2.0
  21. *
  22. * Unless required by applicable law or agreed to in writing, software
  23. * distributed under the License is distributed on an AS IS BASIS, WITHOUT
  24. * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  25. * See the License for the specific language governing permissions and
  26. * limitations under the License.
  27. */
  28. #include "arm_math.h"
  29. /**
  30. @ingroup groupMath
  31. */
  32. /**
  33. @defgroup BasicOffset Vector Offset
  34. Adds a constant offset to each element of a vector.
  35. <pre>
  36. pDst[n] = pSrc[n] + offset, 0 <= n < blockSize.
  37. </pre>
  38. The functions support in-place computation allowing the source and
  39. destination pointers to reference the same memory buffer.
  40. There are separate functions for floating-point, Q7, Q15, and Q31 data types.
  41. */
  42. /**
  43. @addtogroup BasicOffset
  44. @{
  45. */
  46. /**
  47. @brief Adds a constant offset to a floating-point vector.
  48. @param[in] pSrc points to the input vector
  49. @param[in] offset is the offset to be added
  50. @param[out] pDst points to the output vector
  51. @param[in] blockSize number of samples in each vector
  52. @return none
  53. */
  54. void arm_offset_f32(
  55. const float32_t * pSrc,
  56. float32_t offset,
  57. float32_t * pDst,
  58. uint32_t blockSize)
  59. {
  60. uint32_t blkCnt; /* Loop counter */
  61. #if defined(ARM_MATH_NEON_EXPERIMENTAL)
  62. float32x4_t vec1;
  63. float32x4_t res;
  64. /* Compute 4 outputs at a time */
  65. blkCnt = blockSize >> 2U;
  66. while (blkCnt > 0U)
  67. {
  68. /* C = A + offset */
  69. /* Add offset and then store the results in the destination buffer. */
  70. vec1 = vld1q_f32(pSrc);
  71. res = vaddq_f32(vec1,vdupq_n_f32(offset));
  72. vst1q_f32(pDst, res);
  73. /* Increment pointers */
  74. pSrc += 4;
  75. pDst += 4;
  76. /* Decrement the loop counter */
  77. blkCnt--;
  78. }
  79. /* Tail */
  80. blkCnt = blockSize & 0x3;
  81. #else
  82. #if defined (ARM_MATH_LOOPUNROLL)
  83. /* Loop unrolling: Compute 4 outputs at a time */
  84. blkCnt = blockSize >> 2U;
  85. while (blkCnt > 0U)
  86. {
  87. /* C = A + offset */
  88. /* Add offset and store result in destination buffer. */
  89. *pDst++ = (*pSrc++) + offset;
  90. *pDst++ = (*pSrc++) + offset;
  91. *pDst++ = (*pSrc++) + offset;
  92. *pDst++ = (*pSrc++) + offset;
  93. /* Decrement loop counter */
  94. blkCnt--;
  95. }
  96. /* Loop unrolling: Compute remaining outputs */
  97. blkCnt = blockSize % 0x4U;
  98. #else
  99. /* Initialize blkCnt with number of samples */
  100. blkCnt = blockSize;
  101. #endif /* #if defined (ARM_MATH_LOOPUNROLL) */
  102. #endif /* #if defined(ARM_MATH_NEON_EXPERIMENTAL) */
  103. while (blkCnt > 0U)
  104. {
  105. /* C = A + offset */
  106. /* Add offset and store result in destination buffer. */
  107. *pDst++ = (*pSrc++) + offset;
  108. /* Decrement loop counter */
  109. blkCnt--;
  110. }
  111. }
  112. /**
  113. @} end of BasicOffset group
  114. */